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Raise A House of Knives

Thieves' Guilds & Shadowy Cabals

Names, ranks, rogues and rotten deeds — stitched into a full criminal syndicate with heraldry, leadership, services, and quest hooks.

Guild Overview
Alias & Cant
Territory
Size & Scope
Operating City
Entrance
Primary Operations
Rivals & Heat
Motto
Guildhouse
Location
Contents
Guards
Traps
Membership & Dues
Joining Method
Dues
Penalty for Nonpayment
Leadership & Key Members
Headcount, Services & Roles
Numbers & Cells
Services Offered
Typical Roles
Quest Seeds